Category: Uncategorized

  • 3D Geometric Reconstruction

    This project for CS684 – Introduction to Computer Vision was focused on 3D reconstruction of geometry from many images. Below (left), we can see one of the images provided of a corner of a temple. The first step was to use a segmentation algorithm on the images (below, right). Then, each of the segmented images…

    Continue Reading

  • Physically-Based Fire Animation

    I made this for my physically-based animation course, CS 888. For this project, I implemented a full fluid solver, with the help of Bridson’s “Fluid-simulation for computer graphics”. Then, I extended the solver to simulate fire as described in “Physically-based modeling and animation of fire” by Nguyen, Fedkiw and Jensen. In the video, you can…

    Continue Reading

  • Interactive Ray Tracer

    This is a project that I made for CS 488 – Introduction to Computer Graphics. I achieved the Silver medal for my project. It isn’t visually spectacular, but the research papers that I implemented were challenging enough to balance that out. For assignment 1, I rendered a Tetris game using OpenGL. For assignment 4, I…

    Continue Reading

About

Lorem ipsum dolor sit amet, consec tetur adipiscing elit. Maecenas odio lacus, dignissim sollicitudin finibus commodo, rhoncus et ante.

Categories

Recent Post

Tags